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Lilitha Morbis

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Lilitha Morbis

Post by Bloo on Sun Nov 15, 2015 3:43 pm

Lilitha Morbis



---PERSONA---

Full Name: Lilitha Morbis
Nickname(s): Molag's Collector
Age: 32
Race(s): Dunmer
Affiliation: Lawful Evil
Faction: Worshiper of Molag Bal

---PHYSICAL DESCRIPTION---

Hair Color (If any): Black
Eye Color: Red
Gender: Female
Height: 5'9"
Weight: Light
Other Traits: Lean and Athletic

---STATS---

Health: 10
Stamina: 5
Manna: 20

Speed: 5
Strength: 5
Unarmed: 0
Travel: 5

---SKILLS---

The Mage Skills

Illusion: 15
Conjuration: 65
Destruction: 65
Restoration: 15
Alteration: 15
Enchanting: 15

The Warrior Skills

Smithing: 15
Heavy Armor: 20
Blocking: 0
Two Handed: 0
One Handed: 30
Archery: 0

The Thief Skills

Light Armor: 0
Sneaking: 15
Lockpicking: 15
Pickpocketing: 0
Speech: 15
Alchemy: 15

Talents:

-Cooking
-Survival
-Singing
-Navigation

Blood Line Skills:

-Dunmer blood gives you half of the resistance to fire.

Spells Known:

Conjuration

Bound Dagger- Creates a magic dagger for 30 minutes or until broken or sheathed.

Bound Sword- Creates a magic sword for 30 minutes or until broken or sheathed.

Conjure Familiar- Summon a familiar for 30 minutes or until destroyed.

Summon Unbound Dremora- Summons an unbound Dremora for 20 minutes.

Raise Zombie- Raise a weak dead body to fight for your character for 10 minutes.

Bound Battle Axe- Creates a magic battle axe for an hour or until broken or sheathed.

Conjure Boneman- Summon a boneman archer to fight for you for 30 minutes.

Conjure Flame Atronach- Summon a Flame Atronach for 30 minutes.

Flaming Familiar- Summon a flaming familiar where it will charge into battle and explode.

Reanimate Corpse- Reanimate a more powerful dead body for 30 minutes.

Soul Trap- If target dies within 5 minutes, it fills a soul gem.

Summon Arniel's Shade- Summon the Shade of Arniel Gane for 30 minutes.

Summon Arvak- Summons the horse Arvak wherever the caster is pointing.

Banish Daedra- Weaker summoned Daedra are sent back to Oblivion.

Bound Bow- Creates a magic bow for an hour or until sheathed.

Conjure Ash Spawn- Summon Ash spawn for an hour.

Conjure Frost Atronach- Summons Frost Atronach for an hour.

Conjure Mistman- Summons a Mistman for an hour.

Conjure Seeker- Summons a seeker for an hour.

Revenant- Reanimate a powerful dead body for an hour.

Destruction

===Novice===

Flames- A basic gout of fire around

Frostbite- a basic blast of cold.

Sparks- A basic gout of electricity.

Arniel's Convection- Set fire to something for 5 minutes.

Firebolt- A bolt of fire that's hotter than plain fire.

Ice Spike- A spike of ice that can impale your enemies.

FreezeBolt- a bolt of frost that a colder than plain frost.

Ignite- A blast that will set the target on fire.

LightningBolt- a bolt of lightning that is more severe then electricity.

Fire Rune- Cast on nearby surface, it explodes when something heavy enough lands on it.

Frost Rune- Cast on nearby surface, it explodes when something heavy enough lands on it.

Lightning Rune- Cast on nearby surface, it explodes when something heavy enough lands on it.

Chain Lightning- You can shoot a lightning bolt that will hit two people at once.

Fireball- A fireball which explodes on impact.

Ice Storm- A freezing whirlwind that hurts stamina as much as health.

Whirlwind Cloak- You can fling things up to 200 pounds away with the power of wind.

Alteration

Candlelight- Create a hovering candlelight that causes lasts for 15 minutes.

Equilibrium- Convert Health into Manna, Caster can die doing this.

Oakflesh- Improve armor for 15 minutes.

Illusion

Clairvoyance- Shows a lighted path to a set goal for 10 minutes.

Courage- Targets will not flee for 10 minutes.

Fury- Lowest level creatures will attack anything nearby for 10 minutes.

Restoration

Healing- Heals caster for 10 health per 5 minutes.

Lesser Ward- Creates a mini shield to take up to 50 pounds of damage.

---PROFILE---

Personality:

Lilitha's first priority is carrying out Molag Bal's will and spreading his influence across the land. That being said, the prince rarely finds the need to talk with her. She encourages people to act selfishly, to seek revenge on those that wronged them. She dislikes passive personalities, thinking them to be weak and frankly boring. She won't act aggressive to people who bore her, she'd find it a waste of time. She may, however, try to provoke them into acting out of character. Molag Bal finds enjoyment in making good people snap, and so does Lilitha.

Mental Weaknesses

Arrogant, and could easily be baited into a situation where she could be in trouble.
Laid back, making it a little hard for her to take a situation seriously. Especially right off the bat.

Interests:

Molag Bal
Music
Gambling
Enslaving Souls
Discussing Daedra

Habits/Quirks:

Has trouble sitting still.
Mumbles under her breath occasionally.

Strengths:

Knows a surprising amount about Daedra and Daedra related matters.
Can be manipulative.

---ITEMS---

Equipment:

10 Mana Potions
10 Health Potions
Bedroll

Armor:

Her armor is a modified version of the Ebony set. The modifications were made to keep it less heavy and leave her open to run and cast as needed.

Special Items:

An Ebony dagger that seems normal, but holds value to Lilitha. A gift from someone close.

---BACKGROUND---

Place of Origin: Necrom, Morrowind
Current City/Village: Riften, Skyrim
History:

In Necrom, Lilitha grew up on the streets. This city was nicknamed the City of the Dead, because it is the city where all the houses of Dunmer would bring their dead. This is where she started her worship. She'd overheard people praying that the souls of their loved ones would make it to the afterlife and not be taken by the fearsome Molag Bal.

Where most considered it a story of the boogieman, and figured that there was no chance the price would actually interfere with their afterlife, a young Lilitha saw opportunity. The houses of Morrowind were not friendly with each other, and an easy was to make money for free was to approach the houses after a funeral. Lilitha would claim to be a collector for Molag Bal, and that she could make sure their enemies souls were given to him instead of the Gods for gold.

This is how she supported herself, selling the ultimate revenge to vicious Dunmer. She never expected to actually be approached by the prince.

In a dream,, she was approached by the powerful deity. He had planned on killing her for stealing his name without permission, but as he let her continue her work longer, he realized she was good at it. She had convinced many good people to give in to Daedric influence, and to top it off he had been taking souls of the fallen.

This started the training. By day, Lilitha would continue her work of selling the souls of fallen Dunmer, then train her magic at night. She herself formed a connection to the afterlife, though the more she dabbled the more the Daedric prince corrupted her mind.

Eventually her dealings were discovered, and house guards were sent to her home to remove her. Using a few summons and destructive spells and a dash of luck, she escaped. In Morrowind, the process of summoning is a taboo and banned in the cities. With nowhere to run in Morrowind, Lilitha found herself seeking refuge in Skyrim.

The first city she came by on her long journey was Riften.


Last edited by Bloo on Sun Nov 15, 2015 8:00 pm; edited 1 time in total
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Re: Lilitha Morbis

Post by Moon on Sun Nov 15, 2015 7:44 pm

Claimed!

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Re: Lilitha Morbis

Post by Moon on Sun Nov 15, 2015 7:49 pm

I'm going to need for you to elaborate on her mental weaknesses. What does Arrogant and Relaxed mean?

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Re: Lilitha Morbis

Post by Bloo on Sun Nov 15, 2015 8:01 pm

Added a bit to make it a little more clear.

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Re: Lilitha Morbis

Post by Moon on Sun Nov 15, 2015 8:15 pm


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Re: Lilitha Morbis

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